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A makerspace is a collaborative work space inside a classroom, school, library, or separate public/private facility for making, learning, exploring and sharing that uses high tech to no tech tools. In a traditional Educational Maker Space students and teachers utilize these tools to use the maker mindset to create something out of nothing and explore their own interests. However, more and more individuals working in public and educational maker spaces are realizing this may not be enough and they are asking “now what”? What more can I do? How can I help my space evolve and be sustainable?
This FREE Lunch and Learn, hosted by STAX3D and Saxton Bradley, will help you think differently about maker spaces. You will an opportunity to meet with others with similar interest and and goals and ask questions form experts in 3D technology, STEAM education, and body and brain compatible furniture. What is included:
• Hands–on exploration of various STE(A)M kits and resources and body-brain compatible furniture appropriate for K – 12 spaces.
o 3D printing and scanning
o Robotics (K – University)
o Virtual Reality
o VS – Shift+ line of educational furniture
• Discussion of the following:
o Key elements for successful “maker space”.
o How to determine which equipment to use.
o Funding resources for your new space and equipment?
o Using your space as the innovation and education hub of your community or school.
o How to use your space to engage your community and generate new revenue.