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• What we'll do
We will continue from our previous workshop where we get more in depth with the abilities of Unity’s new Cinemachine.
We will get familiar with its real-time features of following the character in various form in both 2D and 3D. We with discuss making smooth camera transition in real-time based in triggered event.
At the end of the workshop, you will have knowledge on how Cinemachine makes prototyping your camera easier and more intuitive.
• What to bring
• Important to know