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Buffalo, NY /


Buffalo Game Space 2495 Main Street, Suite #454 , Buffalo, NY (map)

One of the most important processes of creating game art is texturing. A good texture map can make the difference between a 3D model looking average and the same model looking great. In this workshop students will learn the fundamentals of unwrapping UVs in Maya, creating textures in Photoshop, and applying those textures to materials in Unity..

Instructor: Brian Russ


$40 for non-members

$24 for Bronze Members

$20 for Silver Members

$10 for Gold Members

Tickets available at

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Work Space

Buffalo Game Space


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